Oldschool MUSeason 6
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Guide

Blood Castle

Every two hours, eight levels of entry. Needs a Cloak of Invisibility, made in the Chaos Machine from a Scroll of Archangel and a Blood Bone of the same level (they drop from monsters). Fifteen minutes to break the gate, kill the Magic Skeletons and bring the weapon back to the Archangel. Reward: experience and a Jewel of Chaos for the winner.

Devil Square

Every two hours, seven levels of entry. Needs Devil's Eye and Devil's Key of the same level, combined in the Chaos Machine. Twenty minutes of waves of monsters; experience and zen by rank at the end.

Chaos Castle

A free-for-all fight on a shrinking floor. Needs an Armor of Guardsman from the shop. Last one standing wins jewels, and in the higher castles ancient items.

Golden invasions

Golden Budge Dragons, Golden Goblins, Golden Tantallos and the others appear on the normal maps and drop Boxes of Kundun with jewels and excellent items. Announced in yellow when they come.

Castle Siege

The guild war for Loren Valley's castle. Registration and the Sign of Lord during the week, the siege at the weekend. The castle's owner sets the shop tax and gets the Crown.

Crywolf

Defend the fortress of Crywolf against Balgass's army. Elves channel the altars while the others hold the line. A win gives the whole server a benefit.

Kanturu

The refinery event: break the Maya's hands, then Nightmare himself. Open on a schedule shown at the Kanturu entrance.

Raklion

Selupan's lair: hatch the spider eggs, then face Selupan for the best drops of the game.